Callie (5 star)
Takedown:
Uses attacks from various martial arts to inflict melee damage to enemies. Decreases the damaged enemy's Melee Def by 10% for 3 seconds.
Front Dropkick:
Charges at the target to inflict melee damage. On Crit Hit, her melee damage increases by 20%.
Callie - Myth

Callie - Myth
Dark
Crit Chance
April 29th, 2025
Guardian Abilities

Normal Atk

Chain Skill - Injured Downed
Highlight:
Jump high and body press the target, dealing 330% of DPS as melee damage.

Special Ability
Tag Match: Front Dropkick is guaranteed to be a critical hit. For eacg Dark type party member, increases her damage by 5% up to a maximum of 15%.
Leader Skill:
Finale:
When used, deals melee damage equal to 400% of DPS and increases the Crit Hit Chance of all allies by 10%.
Myth Improvements:
Myth Improvements:
- Party Bonus Changes to Crit Hit Chance +40% / Crit Hit Multiplier +20%
- Normal Atk Takedown size increases by 25%.
- Chain Skill Size increases by 15%
- Passive Ability DMG Buff increases to 10% (up to a maximum of 30%)
- Weapon Skill Size increases by 25%. DMG increases to 280% of DPS.
- Weapon Effect ATK and DEF buff increases to 5%. Maximum stack decreases to 5 stacks.

Bloody Fist
Epic Gauntlet
0-7,134 DPS
Crit Hit Chance 6%
Atk +10%
Def +18%
HP +22%
Skill Damage +22%
Weapon Skill Regen Speed +11%
[Exclusive Effect for Callie]
The Melee Defense Reduction Effect increases to 20%. On Takedown's hit, increases Atk and Def by 2% for 10 seconds. This effect can overlaps up to 10 times. Upon maximum overlap, Crit Hit Multiplier increases by 30% for 5 seconds.
The Melee Defense Reduction Effect increases to 20%. On Takedown's hit, increases Atk and Def by 2% for 10 seconds. This effect can overlaps up to 10 times. Upon maximum overlap, Crit Hit Multiplier increases by 30% for 5 seconds.
[Required Limit Break 5]
Atk
+10%

Ex Weapon
Bloody Fist
[Exclusive Effect for Callie]The Melee Defense Reduction Effect increases to 20%. On Takedown's hit, increases Atk and Def by 2% for 10 seconds. This effect can overlaps up to 10 times. Upon maximum overlap, Crit Hit Multiplier increases by 30% for 5 seconds.